Files
KSpigot/docs/-k-spigot/net.axay.kspigot.particles/-k-spigot-particle/index.md
bluefireoly 69b2e6cd17 Updated docs
2020-10-16 02:13:42 +02:00

6.8 KiB

title
title
KSpigotParticle -

//KSpigot/net.axay.kspigot.particles/KSpigotParticle

KSpigotParticle

[jvm] data class KSpigotParticle(particle: Particle, amount: Int, offset: Vector?, extra: Number, data: Any?, force: Boolean)

Parameters

jvm

Name Summary
amount

The amount of particles.

data

Particle specific data, often specifying BlockData or an ItemStack.

extra

Particle specific data, often specifying an aspect like speed.

force

Determines whether the client should be encouraged to display the particles.

offset

The offset at which particles should appear.

particle

The type of Particle.

Constructors

Name Summary
KSpigotParticle [jvm]

The type of Particle.

fun KSpigotParticle(particle: Particle, amount: Int, offset: Vector?, extra: Number, data: Any?, force: Boolean)

Functions

Name Summary
component1 [jvm]
Content
operator fun component1(): Particle


component2 [jvm]
Content
operator fun component2(): Int


component3 [jvm]
Content
operator fun component3(): Vector?


component4 [jvm]
Content
operator fun component4(): Number


component5 [jvm]
Content
operator fun component5(): Any?


component6 [jvm]
Content
operator fun component6(): Boolean


copy [jvm]
Content
fun copy(particle: Particle, amount: Int, offset: Vector?, extra: Number, data: Any?, force: Boolean): KSpigotParticle


equals [jvm]
Content
open operator override fun equals(other: Any?): Boolean


hashCode [jvm]
Content
open override fun hashCode(): Int


spawnAt [jvm]
Brief description


Spawns the particle at the location. It will be visible for everyone near it.


Content
fun spawnAt(loc: Location)


spawnFor [jvm]
Brief description


Spawns the particle at the location of the player. It will be only visible for the player.


Content
fun spawnFor(player: Player)


toString [jvm]
Content
open override fun toString(): String


Properties

Name Summary
amount [jvm]

The amount of particles.

var amount: Int
data [jvm]

Particle specific data, often specifying BlockData or an ItemStack.

var data: Any?
extra [jvm]

Particle specific data, often specifying an aspect like speed.

var extra: Number
force [jvm]

Determines whether the client should be encouraged to display the particles.

var force: Boolean
offset [jvm]

The offset at which particles should appear.

var offset: Vector?
particle [jvm]

The type of Particle.

val particle: Particle