Inventory G U I Space Compound
class InventoryGUISpaceCompound<T : ForInventory, E>(invType: InventoryType<T>, iconGenerator: (E) -> ItemStack, onClick: (InventoryGUIClickEvent<T>, E) -> Unit) : AbstractInventoryGUISpaceCompound<T, E>
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Functions
addContent
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sortContentBy
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fun <R : Comparable<R>> sortContentBy(reverse: Boolean = false, selector: (E) -> R?)
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Properties
invType
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