GUIData

class GUIData<T : ForInventory>(guiType: GUIType<T>, title: String?, pages: Map<Int, GUIPage<T>>, defaultPage: Int, transitionTo: InventoryChangeEffect?, transitionFrom: InventoryChangeEffect?, generalOnClick: (GUIClickEvent<T>) -> Unit?)

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String

Properties

defaultPage
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val defaultPage: Int
guiType
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val guiType: GUIType<T>
title
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val title: String?
transitionFrom
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val transitionFrom: InventoryChangeEffect?
transitionTo
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val transitionTo: InventoryChangeEffect?