GamePhaseSystem

class GamePhaseSystem(gamePhases: Array<out GamePhase>)

Functions

begin
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fun begin(kSpigot: KSpigot)
equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

gamePhases
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val gamePhases: MutableList<GamePhase>