GamePhase

class GamePhase(length: Long, start: () -> Unit?, end: () -> Unit?, counterMessage: (Long) -> String?)

Functions

equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
startIt
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fun startIt(phaseQueue: MutableList<GamePhase>)
toString
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open override fun toString(): String

Properties

counterMessage
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val counterMessage: (Long) -> String?
end
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val end: () -> Unit?
length
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val length: Long
start
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val start: () -> Unit?