InventoryGUIData

class InventoryGUIData<T : ForInventory>(inventoryType: InventoryType<T>, title: String?, pages: Map<Int, InventoryGUIPage<T>>, transitionTo: InventoryChangeEffect?, transitionFrom: InventoryChangeEffect?, generalOnClick: (InventoryGUIClickEvent<T>) -> Unit?)

Functions

equals
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
hashCode
Link copied to clipboard
open override fun hashCode(): Int
toString
Link copied to clipboard
open override fun toString(): String

Properties

inventoryType
Link copied to clipboard
val inventoryType: InventoryType<T>
title
Link copied to clipboard
val title: String?
transitionFrom
Link copied to clipboard
val transitionFrom: InventoryChangeEffect?
transitionTo
Link copied to clipboard
val transitionTo: InventoryChangeEffect?