GUISpaceCompoundScrollButton

fun <T : ForInventory> GUISpaceCompoundScrollButton(icon: ItemStack, compound: GUIRectSpaceCompound<T, *>, scrollTimes: Int = 1, scrollLines: Int = 1, reverse: Boolean = false)
fun <T : ForInventory> GUISpaceCompoundScrollButton(icon: ItemStack, compound: AbstractGUISpaceCompound<T, *>, scrollDistance: Int, scrollTimes: Int, reverse: Boolean = false)