Now registering individual GUI

This commit is contained in:
bluefireoly
2020-10-27 22:28:32 +01:00
parent 52dffe2bb7
commit 90563252dd

View File

@@ -88,7 +88,10 @@ class GUIIndividual<T : ForInventory>(
override fun getAllInstances() = playerInstances.values
private fun createInstance(player: Player) =
GUIInstance(this, player).apply { playerInstances[player] = this }
GUIInstance(this, player).apply {
playerInstances[player] = this
register()
}
fun deleteInstance(player: Player) = playerInstances.remove(player)?.unregister()