Merge branch 'master' of https://github.com/F0Xde/KSpigot into pr/2

This commit is contained in:
bluefireoly
2020-10-17 14:46:14 +02:00
9 changed files with 117 additions and 105 deletions

2
gradlew vendored Executable file → Normal file
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@@ -82,7 +82,6 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -130,7 +129,6 @@ fi
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath

4
gradlew.bat vendored
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@@ -29,9 +29,6 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@@ -84,7 +81,6 @@ set CMD_LINE_ARGS=%*
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%

View File

@@ -11,40 +11,40 @@ class GamePhaseSystem(vararg gamePhases: GamePhase) {
}
fun buildCounterMessageCallback(
beforeTime: String? = null,
afterTime: String? = null,
hours: String = "h",
minutes: String = "m",
seconds: String = "s"
beforeTime: String? = null,
afterTime: String? = null,
hourPlural: String = "h",
minutePlural: String = "m",
secondPlural: String = "s",
hourSingular: String = hourPlural,
minuteSingular: String = minutePlural,
secondSingular: String = secondPlural
): (Long) -> String = { curSeconds ->
StringBuilder().apply {
append(beforeTime)
if (beforeTime != null)
append(beforeTime)
val hourTime = (curSeconds / 3600)
val minuteTime = ((curSeconds % 3600) / 60)
val secondsTime = (curSeconds % 60)
if (hourTime != 0L)
append("${hourTime.toString().run { if (length < 2) "0$this" else this }}:")
if (hourTime != 0L) {
append("$hourTime ${if (hourTime == 1L) hourSingular else hourPlural}")
if (minuteTime != 0L) append(" ")
}
if ((hourTime != 0L && secondsTime != 0L) || (minuteTime != 0L && secondsTime != 0L))
append("${minuteTime.toString().run { if (length < 2) "0$this" else this }}:")
else if (minuteTime != 0L)
append(minuteTime.toString().run { if (length < 2) "0$this" else this })
if (minuteTime != 0L) {
append("$minuteTime ${if (minuteTime == 1L) minuteSingular else minutePlural}")
if (secondsTime != 0L) append(" ")
}
if (secondsTime != 0L)
append(secondsTime.toString().run { if (length < 2) "0$this" else this })
if (secondsTime != 0L || (hourTime == 0L && minuteTime == 0L)) {
append("$secondsTime ${if (secondsTime == 1L) secondSingular else secondPlural}")
}
append(" ").append(kotlin.run {
return@run when {
secondsTime != 0L -> seconds
minuteTime != 0L -> minutes
else -> hours
}
})
append(afterTime)
if (afterTime != null)
append(afterTime)
}.toString()
}

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@@ -23,80 +23,4 @@ abstract class InventoryGUIElement<T : ForInventory>(
protected abstract fun onClickElement(clickEvent: InventoryGUIClickEvent<T>)
}
// Element implementations
open class InventoryGUIButton<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
val action: (InventoryGUIClickEvent<T>) -> Unit,
) : InventoryGUIElement<T>(inventoryGUIElementData) {
override fun onClickElement(clickEvent: InventoryGUIClickEvent<T>) {
clickEvent.bukkitEvent.isCancelled = true
action(clickEvent)
}
}
class InventoryGUIPlaceholder<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData
) : InventoryGUIElement<T>(inventoryGUIElementData) {
override fun onClickElement(clickEvent: InventoryGUIClickEvent<T>) {
clickEvent.bukkitEvent.isCancelled = true
}
}
class InventoryGUIButtonPageChange<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
calculator: InventoryGUIPageChangeCalculator,
onChange: ((InventoryGUIClickEvent<T>) -> Unit)?
)
: InventoryGUIButton<T>(inventoryGUIElementData, {
val currentPage = it.gui.currentPage
val newPage = it.gui.getPage(calculator.calculateNewPage(it.gui.currentPageInt, it.gui.data.pages.keys))
if (newPage != null) {
val effect = (newPage.transitionTo ?: currentPage.transitionFrom)
?: PageChangeEffect.INSTANT
it.gui.changePage(effect, currentPage, newPage)
onChange?.invoke(it)
}
})
class InventoryGUIButtonInventoryChange<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
changeToGUICallback: () -> InventoryGUI<*>,
changeToPageInt: Int?,
onChange: ((InventoryGUIClickEvent<T>) -> Unit)?
)
: InventoryGUIButton<T>(inventoryGUIElementData, {
val changeToGUI = changeToGUICallback.invoke()
val effect = (changeToGUI.data.transitionTo ?: it.gui.data.transitionFrom)
?: InventoryChangeEffect.INSTANT
val changeToPage = changeToGUI.getPage(changeToPageInt) ?: changeToGUI.currentPage
changeToGUI.changeGUI(effect, it.gui.currentPage, changeToPage)
it.bukkitEvent.whoClicked.openGUI(changeToGUI)
onChange?.invoke(it)
})
// FREE SLOT
class InventoryGUIFreeSlot<T : ForInventory> : InventoryGUISlot<T>() {
override fun onClick(clickEvent: InventoryGUIClickEvent<T>) { /* do nothing */ }
}

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@@ -0,0 +1,18 @@
package net.axay.kspigot.inventory.elements
import net.axay.kspigot.inventory.ForInventory
import net.axay.kspigot.inventory.InventoryGUIClickEvent
import net.axay.kspigot.inventory.InventoryGUIElement
import net.axay.kspigot.inventory.InventoryGUIElementData
open class InventoryGUIButton<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
val action: (InventoryGUIClickEvent<T>) -> Unit,
) : InventoryGUIElement<T>(inventoryGUIElementData) {
override fun onClickElement(clickEvent: InventoryGUIClickEvent<T>) {
clickEvent.bukkitEvent.isCancelled = true
action(clickEvent)
}
}

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@@ -0,0 +1,26 @@
package net.axay.kspigot.inventory.elements
import net.axay.kspigot.inventory.*
class InventoryGUIButtonInventoryChange<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
changeToGUICallback: () -> InventoryGUI<*>,
changeToPageInt: Int?,
onChange: ((InventoryGUIClickEvent<T>) -> Unit)?
)
: InventoryGUIButton<T>(inventoryGUIElementData, {
val changeToGUI = changeToGUICallback.invoke()
val effect = (changeToGUI.data.transitionTo ?: it.gui.data.transitionFrom)
?: InventoryChangeEffect.INSTANT
val changeToPage = changeToGUI.getPage(changeToPageInt) ?: changeToGUI.currentPage
changeToGUI.changeGUI(effect, it.gui.currentPage, changeToPage)
it.bukkitEvent.whoClicked.openGUI(changeToGUI)
onChange?.invoke(it)
})

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@@ -0,0 +1,25 @@
package net.axay.kspigot.inventory.elements
import net.axay.kspigot.inventory.*
class InventoryGUIButtonPageChange<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData,
calculator: InventoryGUIPageChangeCalculator,
onChange: ((InventoryGUIClickEvent<T>) -> Unit)?
)
: InventoryGUIButton<T>(inventoryGUIElementData, {
val currentPage = it.gui.currentPage
val newPage = it.gui.getPage(calculator.calculateNewPage(it.gui.currentPageInt, it.gui.data.pages.keys))
if (newPage != null) {
val effect = (newPage.transitionTo ?: currentPage.transitionFrom)
?: PageChangeEffect.INSTANT
it.gui.changePage(effect, currentPage, newPage)
onChange?.invoke(it)
}
})

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@@ -0,0 +1,9 @@
package net.axay.kspigot.inventory.elements
import net.axay.kspigot.inventory.ForInventory
import net.axay.kspigot.inventory.InventoryGUIClickEvent
import net.axay.kspigot.inventory.InventoryGUISlot
class InventoryGUIFreeSlot<T : ForInventory> : InventoryGUISlot<T>() {
override fun onClick(clickEvent: InventoryGUIClickEvent<T>) { /* do nothing */ }
}

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@@ -0,0 +1,16 @@
package net.axay.kspigot.inventory.elements
import net.axay.kspigot.inventory.ForInventory
import net.axay.kspigot.inventory.InventoryGUIClickEvent
import net.axay.kspigot.inventory.InventoryGUIElement
import net.axay.kspigot.inventory.InventoryGUIElementData
class InventoryGUIPlaceholder<T : ForInventory>(
inventoryGUIElementData: InventoryGUIElementData
) : InventoryGUIElement<T>(inventoryGUIElementData) {
override fun onClickElement(clickEvent: InventoryGUIClickEvent<T>) {
clickEvent.bukkitEvent.isCancelled = true
}
}