# Package net.axay.kspigot.inventory.elements

## Types

AbstractInventoryGUISpaceCompound
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abstract class AbstractInventoryGUISpaceCompound<T : ForInventory, E>
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InventoryGUIButton
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open class InventoryGUIButton<T : ForInventory>(icon: ItemStack, action: (InventoryGUIClickEvent<T>) -> Unit) : InventoryGUIElement<T>
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InventoryGUIButtonInventoryChange
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class InventoryGUIButtonInventoryChange<T : ForInventory>(icon: ItemStack, changeToGUICallback: () -> InventoryGUI<*>, changeToPageInt: Int?, onChange: (InventoryGUIClickEvent<T>) -> Unit?) : InventoryGUIButton<T>
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InventoryGUIButtonPageChange
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class InventoryGUIButtonPageChange<T : ForInventory>(icon: ItemStack, calculator: InventoryGUIPageChangeCalculator, onChange: (InventoryGUIClickEvent<T>) -> Unit?) : InventoryGUIButton<T>
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InventoryGUIFreeSlot
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class InventoryGUIFreeSlot<T : ForInventory> : InventoryGUISlot<T>
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InventoryGUIPlaceholder
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class InventoryGUIPlaceholder<T : ForInventory>(icon: ItemStack) : InventoryGUIElement<T>
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InventoryGUIRectSpaceCompound
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class InventoryGUIRectSpaceCompound<T : ForInventory, E>(invType: InventoryType<T>, iconGenerator: (E) -> ItemStack, onClick: (InventoryGUIClickEvent<T>, E) -> Unit, compoundWidth: Int) : AbstractInventoryGUISpaceCompound<T, E>
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InventoryGUISpaceCompound
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class InventoryGUISpaceCompound<T : ForInventory, E>(invType: InventoryType<T>, iconGenerator: (E) -> ItemStack, onClick: (InventoryGUIClickEvent<T>, E) -> Unit) : AbstractInventoryGUISpaceCompound<T, E>
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InventoryGUISpaceCompoundElement
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class InventoryGUISpaceCompoundElement<T : ForInventory, E> : InventoryGUIElement<T>
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InventoryGUISpaceCompoundScrollButton
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class InventoryGUISpaceCompoundScrollButton<T : ForInventory>(icon: ItemStack, compound: AbstractInventoryGUISpaceCompound<T, *>, scrollDistance: Int, scrollTimes: Int, reverse: Boolean) : InventoryGUIButton<T>
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